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Post by Fynzx on Sept 23, 2015 19:57:01 GMT
Hey Editors & Players! Yesterday I started a new project... with succes! I tried to make the Elum editable and playable in Exoddus. How you can see it is possible now to add the Elum-objects. But there are some problems with the edited levels / game... 1. The game crashes when the area with the added Elum-objects is appearing 2. The Properties of the Elum-objects are different I can't say if it is easy to fix or if it is fixable, but I'm trying to add the Elum to Exoddus' ALIVE Engine and make it playable. That were the news for today! When I have new informations about my mod i will post it! I hope you enjoyed this post! Have all a nice day! -Fynzx
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Post by kapteeni13 on Sept 24, 2015 19:18:17 GMT
I don't know if Elum possible to add in Abe's Exoddus. For both games objects are different let's see object with ID "14" as example. In Exoddus it seems Timed Mine and in Oddysee Z Ball
I mean that objects differ. Engine might have altered/updated i think. Unless there is way to mix Oddysee/Exoddus somehow. I would just make Oddysee level with Necrum Mines CAMs and add Elum in it.
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Post by Fynzx on Sept 25, 2015 13:50:47 GMT
I don't know if Elum possible to add in Abe's Exoddus. For both games objects are different let's see object with ID "14" as example. In Exoddus it seems Timed Mine and in Oddysee Z Ball
I mean that objects differ. Engine might have altered/updated i think. Unless there is way to mix Oddysee/Exoddus somehow. I would just make Oddysee level with Necrum Mines CAMs and add Elum in it. At the moment I'm working on the right properties of the Elum-objects because how you said that both games have their on object IDs. I also found some .ban and .bnd files with Cheat Engine which I don't added in the level file or don't knew that they exist. How you can see they are some files like "ELMALONE.ban" and "ELMRIDE.ban" which I didn't found in the level files of the d1 level file. Also there is a called "ABENOELM.bnd". Maybe its the animation when Abe dismount from the Elum.
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Post by kapteeni13 on Sept 25, 2015 17:16:26 GMT
There is so many sprite filenames that even i can't memorize all but sprite names starting with ANE and ELM are ones mostly needed. Also some other specific sprites needed to make Elum work. Remember that it's possible that Elum object is not existing in Abe's Exoddus objects, but there also might be tiny chance that it exist.
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Post by Fynzx on Sept 25, 2015 17:30:12 GMT
There is so many sprite filenames that even i can't memorize all but sprite names starting with ANE and ELM are ones mostly needed. Also some other specific sprites needed to make Elum work. Remember that it's possible that Elum object is not existing in Abe's Exoddus objects, but there also might be tiny chance that it exist. Yes, that's right. I was confused when I saw all sprites in the "Memory Viewer" of Cheat Engine. xD I know. When I remember correctly, I saw the sprites I added into the m1.lvl in the Memory of the Exoddus.exe. So it looks like the Game accepts the sprites, but something is missing.
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