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Post by OdessAngel on Oct 20, 2015 9:01:47 GMT
Good news ! And do you know if it will be possible to make fg1 layers ?
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Post by kapteeni13 on Oct 20, 2015 17:07:08 GMT
Good news ! And do you know if it will be possible to make fg1 layers ? I think it will be possible too as it gets coded into engine...
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johnkaboy1992
New Member
Likes: 0 Posts: 8
Favourite Oddworld Game: AO,AE,MO,NNT
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Post by johnkaboy1992 on Oct 21, 2015 6:02:08 GMT
hi guys just quick massage about the update on the new oddworld level editor 0.7. Now i've been waiting for awhile to be release it and i know it's good news what i just saw and herd u can make custom FG1 Layers. But i'm trying to see how to create it?
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Post by kapteeni13 on Oct 21, 2015 18:06:26 GMT
Very recently Paul uploaded: This is very nice progress and i'm excited how new editor and things are going to look.
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Post by wEight on Oct 23, 2015 0:04:33 GMT
Just look at that! Much hype
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johnkaboy1992
New Member
Likes: 0 Posts: 8
Favourite Oddworld Game: AO,AE,MO,NNT
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Post by johnkaboy1992 on Oct 24, 2015 7:49:31 GMT
Hi guys it's John here I have install the alive engine software it's kind a different style I have never used this software before only I'm getting some files and folders from that and can u guys give me some steps how this works? but I've find it quite easy from the other editor softwares I'm trying to edit my lvl file only I'm getting the DDV files from the game.
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Post by kapteeni13 on Oct 25, 2015 17:41:21 GMT
Hi guys it's John here I have install the alive engine software it's kind a different style I have never used this software before only I'm getting some files and folders from that and can u guys give me some steps how this works? but I've find it quite easy from the other editor softwares I'm trying to edit my lvl file only I'm getting the DDV files from the game. I don't know if that is possible yet... =/ If you downloaded engine from Pauls site you must still notice that this engine is not yet finished. Also i can't help because i need understand few things too... i hope UI and installing is simple in future when things are finished.
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Post by Valdo on Oct 26, 2015 9:54:12 GMT
Very recently Paul uploaded: This is very nice progress and i'm excited how new editor and things are going to look. That sounds cool are those first few tracks unused music from Abe's Oddysee?
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Post by OdessAngel on Oct 26, 2015 10:21:12 GMT
It seems to be that
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johnkaboy1992
New Member
Likes: 0 Posts: 8
Favourite Oddworld Game: AO,AE,MO,NNT
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Post by johnkaboy1992 on Jan 6, 2016 2:25:12 GMT
hi guys happy new year all the best editing for 2016 i have some example images of abe standing on a platform with 2 different styles and hope this will give an ideas. Heres abe standing on platform without FG1 And here's one the same image included with FG1 Now i have no idea or other reasons both images look even similar without the FG1 Layer so hopefully this will help when Paul the new alive engine underway.
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Post by OdessAngel on Jan 6, 2016 12:35:06 GMT
I think we all know what fg1 is
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Post by kapteeni13 on Jan 6, 2016 17:54:23 GMT
Yeah. This also reminds that i should get back to editing sometime.
I almost have forgot to post this latest video of project to here:
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Post by wEight on Jan 7, 2016 16:25:54 GMT
Yeah, fgds are foreground objects. Did anyone try to make own Invisible Switch on objects? None seem to work for me. I tried slam doors, electric barriers, trap doors.
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Post by OdessAngel on Jan 7, 2016 17:35:03 GMT
I did it with a door
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Post by wEight on Jan 8, 2016 23:44:27 GMT
Planning to make a custom exoddus or oddysee with lots of traps, hope the new alive project wont have those limits.
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